WoW Thoughts

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Melee is Confusing!

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I played my first instances as a melee player tonight, and holy crap was I lost.

Playing melee while questing with a friend wasn’t too bad: usually things only take a couple hits to go down, and so you only have to know the first couple buttons to push. There isn’t a lot of management of cooldowns unless you overpull, and you don’t end up using most of your more esoteric abilities at all.

However, in an instance — and doubly so when tanking — this isn’t at all true.

First, there’s just the art of melee with multiple targets: Okay, I’ve switched targets, and everything is on cooldown … so now I’m not attacking, crap. (Generally speaking, I never use my ‘attack’ command directly: I always just hit an ability and depend on auto-attack. Maybe this is bad form.)

Then, there’s the fact that tanking is a whole new ball game. What do I do when Righteous Defense is on cooldown, I’m rooted, and someone else is getting pounded on 20 yards away? (The right answer was Hand of Freedom, but I didn’t know that at the time.)

Then there’s the fact that you have to keep watching threat for everyone. This isn’t so bad at the five person level — if there is red around someone’s picture frame, they’re getting smacked on, or about to, as far as I can tell — but I can’t imagine tanking more than 5 easily. (I’m sure that as I learn to raid, I’ll also learn better tools to deal with this.)

All in all, it was a good evening, and I met two people who I hope to continue to play with. (The friend who recruited me was also with us, so of course I also plan to continue to play with her :))

We did well. We wiped once when we decided to give something ridiculous a try… and while concentrating entirely on the healer’s mana bar, I failed to notice that my own health is also important. 🙂 (Specifically, we opened all four rooms in the end of Blackfathom Deeps at the same time, which is obviously a silly choice to make.) We ran both Stocks and BFD, and had a lot of fun in the process.

Ophae points out that the problem may not be that melee is hard, but instead that *paladins* are hard. I haven’t played any other melee DPS, so I don’t know, but as a tank in particular, and (seemingly) melee in general, I felt like managing a ‘rotation’ was a lot more difficult than it is as a ranged DPS — caster or not.

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Written by wowthoughts

June 1, 2009 at 4:52 am

Posted in Uncategorized

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